Current Game: Shadow of Mordor... yes I'm still working on it.

This blog series seemed like a good idea until I actually tried determining what my true "favorite" games are and then fit it into a realistically sized post. There's a reason I have such a passion for creating video games: I have loved so many, and if I tried to include them all, we would be here for weeks and Runelands would never get completed. As Fish pointed out, it depends on the criteria you use for the list, because that at least helps you narrow it down. Following in Fish's footsteps, this list is based on pure nostalgia. I apologize in advance to all the games I left out. I still love you, and I will come up with a different series to share your glory with our followers... all 20 of you...

Current Game: Warframe (PS4)

Well, Fish is back to write up another article that you probably couldn't care less about, but hey I'm doing it anyway. So keep reading, or I will come to your home and force you. Yes that's right, you. I'm tracking your IP address and this is the blog post you're looking for *waves hand like a Jedi*.

Welcome back, friends and weak minded non-Toydarian fools. Today, I wanted to talk to you about a few of my all time favorite games. In all honesty, it is pretty difficult to narrow down the list because there are so many phenomenal games I've played over the years. I'm sure you'll look at a few of these games and scoff, wondering what in the blazes I'm thinking and what criteria am I using. To be quite honest, the only elements that matter to me are personal fun factor(how much I enjoy playing the game for whatever random reasons) and good old fashioned nostalgia. Like most gamers out there, my list is all over the place. Some of these were great because I got to play them with my best friends for hours on end, while others are empirically awesome. I'll try to keep it short, and fortunately for you I ran out of bourbon so there will be less rambling...

Current Game: Phoenix Wright: Ace Attorney Trilogy (3DS)

 

When Travis asked me to write a blog post about what I do here at Moonlight Games, I just laughed. "Why would anyone want read about the "creative process" of an unpublished, Indie video game writer?" I asked. Bless his heart, Travis genuinely believes that someone out there (Hi Mom!) is actually interested in reading such a post, maybe even enough to comment on it *Hint Hint* Such an optimist. Unfortunately for all of you, he's also the boss, so here we are...

My Process:

First, I put on my headphones and stare at a blank screen/the wall until inspiration strikes. Often, I look up random stuff on Wikipedia. Once I finally have an idea, I type. A lot. Then comes the best part: I delete everything I've spent the past hour working on because it's garbage. Repeat as necessary. This cycle often continues for a several hours. On a good day, I manage to write a few pages that I'm not completely ashamed of. Then I pour myself a drink and lament my life choices. The End.

Current Game: Shadow of Mordor (PS4)

 

Over 2 years in and we finally have an Alpha release! It’s hard to believe it’s been that long. While we’re “sitting back” and waiting on feedback from testers, I thought I would take some time to reflect on the journey so far. [Editor’s Note: Travis is not actually capable of “sitting back” when it comes to Moonlight Games. He’s like the Terminator of game development: it can’t be bargained with, it can’t be reasoned with, doesn't feel pity or remorse or fear, and it absolutely will not stop...EVER, until you are dead designed. He’s probably planned like 10 sequels already]

Up up, down down, left right, left right, b, a, b, a, select, start. 

For all you youngsters out there, that combination, if input quickly during the start screen of Contra for the NES awarded the player with 30 lives. Because let's face it; very few people could defeat that game on the 3 lives you start with [Editor's Note: I totally can]. When I learned that ‘'cheat code" I had so many questions: Where did it come from? Was I breaking the game somehow?? How did the first person even find it??? Of course, I know now that such codes are input by the programmers of the game, but at the time it was a total mystery. When Travis first approached me to assist in the creation of Runelands, the Konami Code was the first thing that came to mind.

Current Game: Doom (PS4)

 

I can’t remember a time when video games were not a part of my world. I was born in the mid-80s, so of course my first system was the NES. It was technically a gift that we (my sisters and I) got for Christmas one year, but the system quickly became mine.

Every subsequent Christmas and birthday, I received some new game or accessory for whatever the current system was in our household. I went through the full gauntlet of Nintendo systems; NES, SNES, N64, GameCube, Wii. Eventually, I switched over to Xbox 360 and now PS4. I always had a friend who was a “Sega” kid, and I even knew someone with the not-so-popular, Atari Jaguar. In addition, PC was always an option, and some of my favorite memories involve gaming on a PC.